Thursday 27 May 2010

Outro


The examples below were just a few grabs I had off hand, theres is much more to my showreel and I was happy with it all when it was finished. I have learnt so much at Ravensbourne and achieved a lot. I have mature and become a much stronger student and am thankful of the experience. I thank every member of staff for there assistance and with that I have completed my foundation degree. Many thanks Josh Spencer.

Showreel for Josh Spencer











There was one final thing for me to put up now. I was to create a showreel for the end of term. I had to learn how to use DVD Studio Pro which although quite daunting at first i enjoyed using it and getting to grips with a new piece of software. I used some old project work which I kept as well as using some designs, concepts, life drawing, animatics, screenshots and other pieces of my work for the time I have been at ravensbourne. I will show you here a few of the stills used. this again was a good learning experience for me and feel confident in DVD Studio Pro.

Finished


Okay so we may have missed the dealine but we did finish on time for the end of term. Although this project was not a big one it was thouroughly enjoyable for all involved. I found that i learnt about texturing and definately improved in terms of my modelling skills. i would have liked to got to know more about after effects however because it really brought our scene to life after we had finished. I was happy to be working with Deepa and nathan again on this one and found our teamwork hadnt at all fizzled out. Looking back we all agreed that next time we would not spend too much time researching and concepts/ storyboarding and try and get it done within the first week seeing as we missed the deadline by a couple of weeks. However I found this project different to any of the others I have done in the past and enjoyed it the most. i am pleased with the final outcome. Thankyou Jared and Mike. Josh

The next step

Ok so now the windmill was send to nathan and deepa had finished her character, this meant that so far we were moving at a good pace and everything was coming together nicely. We agreed to put sound effects in which i spent a couple of days chosing and ended up with the effects of a plane chuttering away, countryside for the background, an explosin for when the plane lands and we chose some old music theme tune to have in the background. We decided on a name for our Ident 'Jacks day out' and Deepa was creating text slides to go on the scene. me and Nathan also reserached into how to use Sephia effects for the crackling old effect we wanted for our scene. The Animation of the scene was done in about two days whilst we researched into thius but was shared between deepa and Nathan. Once I had all the materials together to apply we simply rendered the scene and put it into after effects with the music and began editing. the editing was done very quickly and we were done. We did however miss the deadline which I think could well be due to spending too long researching and storyboarding in the first couple of weeks perhaps.

Finished product







This is the finished windmill which i added a back section to with smaller windmills from the back. I did this to make it more interesting and I personally think it worked and my group were impressed.

Windmill Modelling continued




Ok so now to add the parts together.

Windmill modelling







Ok so now I have looked at different windmills I have seen that a lot of them have a generic shape to them which is circular almost with the moving propellars at the front I decided not to waste time and start modelling. I began to extrude a simple tube and extrude the vetrex in the middle on top which gave me a nice shape for the roof. I added certain ring features for effect of a sense of there being more than one floor. The propellars themselves were a little tricky however I was able to create a plane and add sub divides and deleted the inner faces of the squares to get the hollow effect.

Windmill research











Here are a few examples of what I looked at when modelling my version of a windmill.

The windmill

Ok so now we were looking at adding something to our scene to animate it a little more. Seeing as we wanted this scene to be very old fashioned it was important that we didnt add anything that would give away the period in time it was set for example internet cafes and telephone boxes with bt signs were no going to be included. We needed to have something which not only has its own animation (that moves) but something which can be a very old feature. I came up with the idea then of using a windmill for it. A windmill could be used at any time period since planes have been invented and therefore would be perfect. It would also add to the overall animation of the scence. I told the group and they liked it enough so I began to look into basic windmills old and new.

Environment completed




Ok so now to apply the grass texture to the terrain which was easy and then we have our completed environment. Now we needed to look at what else would be needed for it.

The Skydome




Ok Nathan helped me with this and we basically got a sphere made from polygons in Maya and made it as big as we could and then cut the bottom half out so that we could apply a sky texture to it and put the terrain in the middle.

Terrain Continued




As we can see now we just need to smooth it and then add a skydome and apply texture.

Modelling the terrain




Ok so now I will show you the terrain which i modelled which was as simple asectruding the vertex of a simple plane and the smoothing it. As we can see I have slight declines in it for effect although we didnt want it too steep.

The next step
















Ok well now we had the completed storyboard and idea of what we wanted to do it was time to set the tasks to eachother. Deepa began to model the character which she was very keen to do whilst Nathan began to model the plane. This left the terrain to me which was something I hadnt done yet so began to look at images of different types of terrain. We wanted to keep it simple and not to spend too much time on it. Below are some of the images I looked into. As we can see they are similar and all quite rough and extreme hills and bends on it. We didnt neccessarily want this for our project as we wanted to keep it simple however i llooked into the different types. I was told also that it doesnt need to be very big as we would only need a small section of it for our project.

Storyboarding continued


And finally we can see him parachute down from the plane as it falls off into the distance and land safely on his feet. It was important that we show this as anything else without the landing could suuggest the theme of death which is something we were definately not out to do.

Storyboarding continued


Ok now secondly we can see the plane beggining to alarm the pilot and to begin its descent

Storyboarding


Ok so heres a lot at our storyboard. the first slide is where we will roughly aim the camera to be and so is the rest of the slides. This was our first ideas of planning the scene. As we can see the camera shows us perspective from the plane but also does with the character.

Initial ideas and brainstorms

Ok well we decided to work for an external clientbeing Rave Live which is a huge event to our college and is on every year to promote the works and talents of our students. Straight away we knew that we wanted our project to stand out from the rest and decided to create and old school theme which is something that we havent seen anybody else chose (usually being futuristic). We looked into designing a character and an old plane which have the ravensbourne College Logo on them. We knew we wanted the basic theme to be of the Pilot having to jump from his plane and parachuting out. On the parachute was going there was going to be the rave Live logo which the camera zooms in on.

The Production report

The production report we would have ideally liked to keep within, the job titles changed and varied as some of us would help others on certain areas whilst the other would continue in their work with confidence in what they were doing. I cannot upload it to the blog as the file is not recognised but my tutor will have a copy of it.

The Brief

The brief for this project was a lot different to that of the ones we had all had in the prievious terms which slightly hrew us to begin with. We were to set our own brief following up on finding and eternal client. This meant that we could do mini projects for 3rd years, work on Idents to assist RaveLive or we could find a company to work for who could give us a mini project to complete ourselves. I think that the main point was to stick to a dealine on it and to make sure that we made it in time. This brings us to my next post regarding the team work schdule (production report) which it was vital that we stuck to. My team had some of the same members from last term although fewer people which was Deepa and Nathan. We worked well together again and I think that I enjoyed this project the most of all.

Friday 21 May 2010

Industry 3


Hello i am creating my blog now for the Industry 3 excercise. I have been working in a group with Deepa and nathan and Guy I have thouroughly enjoyed this project and hope you do to. Thankyou for youre time.